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WebGL2RenderingContext: createVertexArray() method - Web APIs | MDN

WebGL2RenderingContext: createVertexArray() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.createVertexArray() method of the WebGL 2 API creates and initializes a WebGLVertexArrayObject object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.

Syntax

js
createVertexArray()

Parameters

None.

Return value

A WebGLVertexArrayObject representing a vertex array object (VAO) which points to vertex array data.

Examples

js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// …

// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO

// …

Specifications

Specification
WebGL 2.0 Specification
# 3.7.17

Browser compatibility

See also









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