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WebGL2RenderingContext: bindVertexArray() method - Web APIs | MDN

WebGL2RenderingContext: bindVertexArray() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available in Web Workers.

The WebGL2RenderingContext.bindVertexArray() method of the WebGL 2 API binds a passed WebGLVertexArrayObject object to the buffer.

Syntax

js
bindVertexArray(vertexArray)

Parameters

vertexArray

A WebGLVertexArrayObject (VAO) object to bind.

Return value

None (undefined).

Examples

js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);

// …

// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO

// …

Specifications

Specification
WebGL 2.0 Specification
# 3.7.17

Browser compatibility

See also









ApplySandwichStrip

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